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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-02-26 01:17:30 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-02-26 01:17:30 +0100
commit7833db6708c3754d1024d02803bcc8b07d965a87 (patch)
tree94b33eed3456e47c1b9283beb706487dcfec70be /crawl-ref/source/directn.h
parentdd68487ac79134adf21a4fa52f188a249ad074fb (diff)
downloadcrawl-ref-7833db6708c3754d1024d02803bcc8b07d965a87.tar.gz
crawl-ref-7833db6708c3754d1024d02803bcc8b07d965a87.zip
Don't show descriptions in the message area if pointing at floor/walls.
Suppress the feature descriptions in the message window for boring features like floor and walls. Should make moving around with the mouse less likely to cover up the message area with some meaningless description you didn't even want to see.
Diffstat (limited to 'crawl-ref/source/directn.h')
-rw-r--r--crawl-ref/source/directn.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/directn.h b/crawl-ref/source/directn.h
index cad6f578e0..de2246725e 100644
--- a/crawl-ref/source/directn.h
+++ b/crawl-ref/source/directn.h
@@ -274,7 +274,7 @@ std::string get_terse_square_desc(const coord_def &gc);
void terse_describe_square(const coord_def &c, bool in_range = true);
void full_describe_square(const coord_def &c);
void get_square_desc(const coord_def &c, describe_info &inf,
- bool examine_mons = false);
+ bool examine_mons = false, bool show_floor = false);
void describe_floor();
std::string get_monster_equipment_desc(const monsters *mon,