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author | Charles Otto <ottochar@gmail.com> | 2010-05-22 17:33:55 -0400 |
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committer | Charles Otto <ottochar@gmail.com> | 2010-05-22 17:33:55 -0400 |
commit | e86e83a62339997aae6a1e240275ce302b0ba164 (patch) | |
tree | 1f4385491b3f8f2a2ecb40723cd2bac537cb6020 /crawl-ref/source/directn.h | |
parent | 9d8df7cc9a31ff522389a43bd7ac915afe0904dc (diff) | |
download | crawl-ref-e86e83a62339997aae6a1e240275ce302b0ba164.tar.gz crawl-ref-e86e83a62339997aae6a1e240275ce302b0ba164.zip |
Consolidate floor covering descriptions
Do the description text for floor coverings (mold, blood) in exactly
one place. Add a different description for the 'glowing mold'
that shows up when ballistos die.
Diffstat (limited to 'crawl-ref/source/directn.h')
-rw-r--r-- | crawl-ref/source/directn.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/directn.h b/crawl-ref/source/directn.h index 9c61b6aa57..f0a0d0bb6c 100644 --- a/crawl-ref/source/directn.h +++ b/crawl-ref/source/directn.h @@ -295,9 +295,10 @@ std::string raw_feature_description(dungeon_feature_type grid, trap_type tr = NUM_TRAPS, bool base_desc = false); std::string feature_description(dungeon_feature_type grid, - trap_type trap = NUM_TRAPS, bool bloody = false, + trap_type trap = NUM_TRAPS, + const std::string & cover_desc = "", description_level_type dtype = DESC_CAP_A, - bool add_stop = true, bool base_desc = false, bool mold = false); + bool add_stop = true, bool base_desc = false); void set_feature_desc_short(dungeon_feature_type grid, const std::string &desc); |