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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-25 14:59:57 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-25 14:59:57 +0000
commitf620ad507fe86f50e66e6b15e62b842682a64814 (patch)
treeceecaa9d5f7b3f0341a49e5da4343a4ea1dc5d94 /crawl-ref/source/dungeon.h
parent2b246a2f1016744c425f9cc9009cfd6b780619b3 (diff)
downloadcrawl-ref-f620ad507fe86f50e66e6b15e62b842682a64814.tar.gz
crawl-ref-f620ad507fe86f50e66e6b15e62b842682a64814.zip
[1804809] Fixed buggy handling of colour overlays.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2570 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 506a84845e..92f5d682ec 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -302,6 +302,7 @@ bool builder(int level_number, int level_type);
// Set floor/wall colour based on the mons_alloc array. Used for
// Abyss and Pan.
void dgn_set_colours_from_monsters();
+void dgn_set_grid_colour_at(const coord_def &c, int colour);
bool dgn_place_map(int map, bool generating_level, bool clobber,
bool make_no_exits,