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authorRaphael Langella <raphael.langella@gmail.com>2012-08-23 16:20:09 +0200
committerRaphael Langella <raphael.langella@gmail.com>2012-08-23 16:51:27 +0200
commit00c7eff1ee01a3560952840fcee689c49cf75fcb (patch)
tree74f8de05b9b9fcdea1558cfa4bf95e0e28dc958c /crawl-ref/source/dungeon.h
parent57969ad54ff28e116d8b7533b43583169b64b01b (diff)
downloadcrawl-ref-00c7eff1ee01a3560952840fcee689c49cf75fcb.tar.gz
crawl-ref-00c7eff1ee01a3560952840fcee689c49cf75fcb.zip
Fix some tile issues with door mimics in gates (#6061).
Also remove some duplicated code.
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 9ce3157994..2ba3b4e893 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -52,6 +52,7 @@ enum map_mask_type
MMT_NO_TRAP = 0x80, // No trap generation
MMT_MIMIC = 0x100, // Feature mimics
MMT_NO_MIMIC = 0x200, // This feature shouldn't be turned into a mimic.
+ MMT_WAS_DOOR_MIMIC = 0x400, // There was a door mimic there.
};
class dgn_region;