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author | Adam Borowski <kilobyte@angband.pl> | 2012-07-11 11:51:10 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-07-11 11:51:10 +0200 |
commit | 23d74574e7def472bdfc72832c5b264c756dbc65 (patch) | |
tree | 89381a3640928ba74a9431d101ad5c940c9f1cb4 /crawl-ref/source/dungeon.h | |
parent | 392f467dea2b0f1a605950faedcafbe18fc269f8 (diff) | |
download | crawl-ref-23d74574e7def472bdfc72832c5b264c756dbc65.tar.gz crawl-ref-23d74574e7def472bdfc72832c5b264c756dbc65.zip |
Remove unused MMT_NO_DOOR.
It was supposed to prevent doors in a vault from being made secret, but it
doesn't appear to have ever been used in DCSS' history.
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r-- | crawl-ref/source/dungeon.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h index 33b2bb912e..90d0d69417 100644 --- a/crawl-ref/source/dungeon.h +++ b/crawl-ref/source/dungeon.h @@ -57,7 +57,6 @@ enum map_mask_type MMT_NO_ITEM = 0x02, // Random items should not be placed here. MMT_NO_MONS = 0x04, // Random monsters should not be placed here. MMT_NO_POOL = 0x08, // Pool fixup should not be applied here. - MMT_NO_DOOR = 0x10, // No secret-doorisation. MMT_NO_WALL = 0x20, // Wall fixup should not be applied here. MMT_OPAQUE = 0x40, // Vault may impede connectivity. MMT_NO_TRAP = 0x80, // No trap generation |