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author | Neil Moore <neil@s-z.org> | 2012-07-15 17:58:07 -0400 |
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committer | Neil Moore <neil@s-z.org> | 2012-07-15 18:09:16 -0400 |
commit | 5681bfce084490ee9a2181a6d05a5958f9307eb6 (patch) | |
tree | c3aa96cb17a79e700e221a9aebf7d86e8d95ad71 /crawl-ref/source/dungeon.h | |
parent | b4a20dcf5ef63dd095e788c0bc6ec14b6c047250 (diff) | |
download | crawl-ref-5681bfce084490ee9a2181a6d05a5958f9307eb6.tar.gz crawl-ref-5681bfce084490ee9a2181a6d05a5958f9307eb6.zip |
Link items placed by abyssal vaults.
Items placed by an abyss vault upon being banished weren't linked until
later in _build_dungeon_level(); but since e94e10c we have been doing an
item scan before returning to the dungeon.cc code. Link the items (and
warn about/remove items stuck in walls) just after placing vaults in
_generate_area().
Fixed #5704.
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r-- | crawl-ref/source/dungeon.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h index 33b2bb912e..99341f684d 100644 --- a/crawl-ref/source/dungeon.h +++ b/crawl-ref/source/dungeon.h @@ -310,4 +310,6 @@ bool join_the_dots(const coord_def &from, const coord_def &to, unsigned mmask); int count_feature_in_box(int x0, int y0, int x1, int y1, dungeon_feature_type feat); bool door_vetoed(const coord_def pos); + +void fixup_misplaced_items(void); #endif |