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authorSteve Melenchuk <smelenchuk@gmail.com>2014-05-15 17:14:04 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-05-15 17:14:04 -0600
commit727b7af61c0367653a2afc1bd4fd77390cb0e282 (patch)
treec42d681783218a5367d27815dbf0ab9fe0c1c15f /crawl-ref/source/dungeon.h
parent95e49122495968d9e27de598940d9c8e56d71202 (diff)
downloadcrawl-ref-727b7af61c0367653a2afc1bd4fd77390cb0e282.tar.gz
crawl-ref-727b7af61c0367653a2afc1bd4fd77390cb0e282.zip
Support for variable-altar-count Temples.
Based on a note about wanting corrupted_temple to support a variable number of altars; it can now do 6-9. (I left the lower limit at 6 because that's currently the smallest any temple is.) Inspired by a couple of temple designs I'll probably add shortly.
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 31e545a426..52b8adc979 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -22,6 +22,7 @@
#define TEMPLE_GODS_KEY "temple_gods_key"
#define OVERFLOW_TEMPLES_KEY "overflow_temples_key"
#define TEMPLE_MAP_KEY "temple_map_key"
+#define TEMPLE_SIZE_KEY "temple_size_key"
const int MAKE_GIFT_ITEM = 350; // worse than the next one
const int MAKE_GOOD_ITEM = 351;