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authorRaphael Langella <raphael.langella@gmail.com>2012-08-26 22:50:06 +0200
committerRaphael Langella <raphael.langella@gmail.com>2012-08-26 23:06:30 +0200
commit770bcbd1844b97b671d0e47ea8313cdf2c74c5ea (patch)
treee030cf61afce9ca69b74bb38eb73734bf10f633e /crawl-ref/source/dungeon.h
parenta6c16c7f2066c854a01f25e9e6c3d8e44282a638 (diff)
downloadcrawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.tar.gz
crawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.zip
Use std namespace.
I had to rename distance() (in coord.h) to distance2() because it conflicts with the STL function to compare 2 iterators. Not a bad change given how it returns the square of the distance anyway. I also had to rename the message global variable (in message.cc) to buffer. I tried to fix and improve the coding style has much as I could, but I probably missed a few given how huge and tedious it is. I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool and util/levcomp.*, because I have no clue about those.
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 2ba3b4e893..4c3219e168 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -56,7 +56,7 @@ enum map_mask_type
};
class dgn_region;
-typedef std::vector<dgn_region> dgn_region_list;
+typedef vector<dgn_region> dgn_region_list;
class dgn_region
{
@@ -133,7 +133,7 @@ public:
map_section_type orient;
map_def map;
- std::vector<coord_def> exits;
+ vector<coord_def> exits;
int level_number;
@@ -178,7 +178,7 @@ private:
};
extern bool Generating_Level;
-extern std::vector<vault_placement> Temp_Vaults;
+extern vector<vault_placement> Temp_Vaults;
extern const map_bitmask *Vault_Placement_Mask;
@@ -250,7 +250,7 @@ void dgn_place_multiple_items(item_list &list,
bool set_level_flags(uint32_t flags, bool silent = false);
bool unset_level_flags(uint32_t flags, bool silent = false);
-void dgn_set_branch_epilogue(branch_type br, std::string callback_name);
+void dgn_set_branch_epilogue(branch_type br, string callback_name);
void dgn_reset_level(bool enable_random_maps = true);
@@ -292,7 +292,7 @@ static inline int count_neighbours(const coord_def& p, dungeon_feature_type feat
return count_neighbours(p.x, p.y, feat);
}
-std::string dump_vault_maps();
+string dump_vault_maps();
bool dgn_square_travel_ok(const coord_def &c);