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authorAdam Borowski <kilobyte@angband.pl>2012-08-09 14:05:34 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-08-09 14:35:28 +0200
commitda49e36a81d2d0adbc7af12597f77978f3188478 (patch)
tree0540f2adb57f101df17f3c5edd11883361b1f858 /crawl-ref/source/dungeon.h
parent4a61b4e1c3ef69e9c138c941a127877e223cb338 (diff)
downloadcrawl-ref-da49e36a81d2d0adbc7af12597f77978f3188478.tar.gz
crawl-ref-da49e36a81d2d0adbc7af12597f77978f3188478.zip
Make inline functions static.
This avoids unnecessary non-inlined copies. Also, we had a few large functions that had no reason for inlining, let's have them be regular ones. I also made "static inline" always use the same order, for easier grepping.
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 99341f684d..ff0efa8b3b 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -297,7 +297,7 @@ vault_placement *dgn_vault_at(coord_def gp);
void dgn_seen_vault_at(coord_def gp);
int count_neighbours(int x, int y, dungeon_feature_type feat);
-inline int count_neighbours(const coord_def& p, dungeon_feature_type feat)
+static inline int count_neighbours(const coord_def& p, dungeon_feature_type feat)
{
return count_neighbours(p.x, p.y, feat);
}