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authorAdam Borowski <kilobyte@angband.pl>2012-06-21 02:04:52 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-06-21 02:06:56 +0200
commite59e7d509524db57823fb1fafdd31b0287474b7b (patch)
treefc9b4a8d180c3c4dd39b13a687eee35e2bec8c46 /crawl-ref/source/dungeon.h
parentfe3a93332d924be3f130f636990d40ee07402ef2 (diff)
downloadcrawl-ref-e59e7d509524db57823fb1fafdd31b0287474b7b.tar.gz
crawl-ref-e59e7d509524db57823fb1fafdd31b0287474b7b.zip
Remove (unused) support for vault welcome messages.
The only use of something like this, in Pan unique levels, is done a different way to reduce text duplication. I guess the intent of such level messages was to announce the presence of special rooms like in Nethack, but that would bring confusion for no gain. And they are already possible via map epilogues.
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index fc4c0bb1d1..16d36094ce 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -227,8 +227,7 @@ const map_def *dgn_safe_place_map(const map_def *map,
const coord_def &pos = INVALID_COORD);
void level_clear_vault_memory();
-void level_welcome_messages();
-void run_map_epilogues ();
+void run_map_epilogues();
struct trap_spec;
bool place_specific_trap(const coord_def& where, trap_type trap_spec, int charges = 0);