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author | Shmuale Mark <shm.mark@gmail.com> | 2014-07-14 08:41:57 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-07-14 09:23:57 -0400 |
commit | 3676b4b6280aff0966867792c2d1b1ffa0647b48 (patch) | |
tree | 0bc376e913f13757f51724a26c86e3ba04f4827c /crawl-ref/source/enum.h | |
parent | 3ee8b5ad95f6fc8d8eaf38521ae25b1fcdf256b4 (diff) | |
download | crawl-ref-3676b4b6280aff0966867792c2d1b1ffa0647b48.tar.gz crawl-ref-3676b4b6280aff0966867792c2d1b1ffa0647b48.zip |
Move more feature name data to feature-data.h.
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 0b2a4f6fbf..b2b556823c 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1311,8 +1311,8 @@ enum dungeon_char_type // When adding: // -// * New stairs/portals: update feat_stair_direction. // * Any: Add an entry in feature-data.h for the feature. +// * New stairs/portals: update feat_stair_direction. // * Any: edit dat/descript/features.txt and add a // long description if appropriate. // * Any: check the feat_* functions in terrain.cc and make sure @@ -1320,10 +1320,6 @@ enum dungeon_char_type // * Any: edit dungeon.cc and add a symbol to _glyph_to_feat() for the feature, // if you want vault maps to be able to use it. If you do, also update // docs/develop/levels/syntax.txt with the new symbol. -// * Any: edit terrain.cc and add the feature's name to the dngn_feature_names -// array, if you want vault map Lua code to be able to use the -// feature, and/or you want to be able to create the feature -// using the "create feature by name" wizard command. // * Any: if its enumerator comes late in the list (as is likely for new // feature types),_cell_feat_show_colour may need a special case to // allow it to be recoloured. |