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authorreaverb <reaverb.Crawl@gmail.com>2014-07-03 18:38:03 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-07-12 16:31:58 -0400
commitc79dab4f1f31310c8ecce6b25c825dd97a329a50 (patch)
tree4ea1db80e8f3bd75e338488e4503a596dc218455 /crawl-ref/source/enum.h
parent076df7997a8bc5e3f4a640888b79334b9a3227bf (diff)
downloadcrawl-ref-c79dab4f1f31310c8ecce6b25c825dd97a329a50.tar.gz
crawl-ref-c79dab4f1f31310c8ecce6b25c825dd97a329a50.zip
Remove sharks from the game
They had all the same problems as big fish or other melee liquid-only monsters.
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 1650b9bd16..3d4179f742 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -2785,7 +2785,9 @@ enum monster_type // menv[].type
#endif
MONS_WATER_ELEMENTAL,
MONS_SWAMP_WORM,
+#if TAG_MAJOR_VERSION == 34
MONS_SHARK,
+#endif
MONS_KRAKEN,
MONS_KRAKEN_TENTACLE,
MONS_KRAKEN_TENTACLE_SEGMENT,