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author | Adam Borowski <kilobyte@angband.pl> | 2010-06-20 02:17:46 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2010-06-20 20:27:50 +0200 |
commit | 0fe9a9e87802e7f3a29558301f20ae3d83155118 (patch) | |
tree | 67773404d51be8c11493adbb760e5b2d5f28a42c /crawl-ref/source/env.h | |
parent | 0fa67c59d6d763d68b570f015f93f746529b57ff (diff) | |
download | crawl-ref-0fe9a9e87802e7f3a29558301f20ae3d83155118.tar.gz crawl-ref-0fe9a9e87802e7f3a29558301f20ae3d83155118.zip |
Make a few flag types use non-ambiguous storage.
Diffstat (limited to 'crawl-ref/source/env.h')
-rw-r--r-- | crawl-ref/source/env.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/env.h b/crawl-ref/source/env.h index ee97e9a97e..e24dd0726c 100644 --- a/crawl-ref/source/env.h +++ b/crawl-ref/source/env.h @@ -8,7 +8,7 @@ #include <set> typedef FixedArray<short, GXM, GYM> grid_heightmap; -typedef unsigned long terrain_property_t; +typedef uint32_t terrain_property_t; typedef std::set<std::string> string_set; @@ -79,8 +79,8 @@ struct crawl_environment int spawn_random_rate; // Time when level was saved (hence we write out you.elapsed_time - // (but load it back to env.elapsed_tiem); used during level load - long elapsed_time; + // (but load it back to env.elapsed_time); used during level load + int elapsed_time; // Which point did the player leave the level from? coord_def old_player_pos; @@ -90,11 +90,11 @@ struct crawl_environment // Flags for things like preventing teleport control; see // level_flag_type in enum.h - unsigned long level_flags; + uint32_t level_flags; coord_def sanctuary_pos; int sanctuary_time; - long forest_awoken_until; + int forest_awoken_until; }; extern struct crawl_environment env; |