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authorSteve Melenchuk <smelenchuk@gmail.com>2014-01-11 21:12:43 -0700
committerSteve Melenchuk <smelenchuk@gmail.com>2014-01-11 21:12:43 -0700
commitaadba846f2ac6bab75305da0f50117a3bdb7002f (patch)
tree62e7156cb3a04ce57422bb037bad7f2073b90608 /crawl-ref/source/evoke.cc
parentde8330d93d690a9aca86435c39879da7dca53922 (diff)
downloadcrawl-ref-aadba846f2ac6bab75305da0f50117a3bdb7002f.tar.gz
crawl-ref-aadba846f2ac6bab75305da0f50117a3bdb7002f.zip
Dithmengos hates the light.
Dithmengos hates items, spells, and monsters that cause illumination, and particularly appreciates kills of the latter. This hatred extends to most forms of fire (enemy of the darkness since ancient times). There's a few questionable things in here which could stand to be looked at (I'm including items that only glow through their description, most notably freezing-brand melee weapons).
Diffstat (limited to 'crawl-ref/source/evoke.cc')
-rw-r--r--crawl-ref/source/evoke.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/evoke.cc b/crawl-ref/source/evoke.cc
index 977ff84117..997f5e8014 100644
--- a/crawl-ref/source/evoke.cc
+++ b/crawl-ref/source/evoke.cc
@@ -1050,6 +1050,8 @@ static bool _lamp_of_fire()
if (you.confused())
target.confusion_fuzz();
+ did_god_conduct(DID_ILLUMINATE, 6 + random2(3));
+
mpr("The flames dance!");
vector<bolt> beams;