diff options
author | Robert Vollmert <rvollmert@gmx.net> | 2010-09-06 06:33:57 +0200 |
---|---|---|
committer | Robert Vollmert <rvollmert@gmx.net> | 2010-09-05 12:56:13 +0200 |
commit | 31adfd48395f3c74daad1f72b874f497020481a7 (patch) | |
tree | d7733b7e157fa13c4af485ed7c51b3f97c6b1a72 /crawl-ref/source/exclude.cc | |
parent | a49e4492fc269271c7809d2caeb1e4d80bb0b7bf (diff) | |
download | crawl-ref-31adfd48395f3c74daad1f72b874f497020481a7.tar.gz crawl-ref-31adfd48395f3c74daad1f72b874f497020481a7.zip |
Rename class "monsters" to "monster".
Diffstat (limited to 'crawl-ref/source/exclude.cc')
-rw-r--r-- | crawl-ref/source/exclude.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/exclude.cc b/crawl-ref/source/exclude.cc index 37d6563284..aba655c0cb 100644 --- a/crawl-ref/source/exclude.cc +++ b/crawl-ref/source/exclude.cc @@ -25,7 +25,7 @@ #include "hints.h" #include "view.h" -static bool _mon_needs_auto_exclude(const monsters *mon, bool sleepy = false) +static bool _mon_needs_auto_exclude(const monster* mon, bool sleepy = false) { if (mons_is_stationary(mon)) { @@ -41,7 +41,7 @@ static bool _mon_needs_auto_exclude(const monsters *mon, bool sleepy = false) } // Check whether a given monster is listed in the auto_exclude option. -bool need_auto_exclude(const monsters *mon, bool sleepy) +bool need_auto_exclude(const monster* mon, bool sleepy) { // This only works if the name is lowercased. std::string name = mon->name(DESC_BASENAME, @@ -63,7 +63,7 @@ bool need_auto_exclude(const monsters *mon, bool sleepy) // If the monster is in the auto_exclude list, automatically set an // exclusion. -void set_auto_exclude(const monsters *mon) +void set_auto_exclude(const monster* mon) { if (need_auto_exclude(mon) && !is_exclude_root(mon->pos())) { @@ -87,7 +87,7 @@ void set_auto_exclude(const monsters *mon) // Clear auto exclusion if the monster is killed or wakes up with the // player in sight. If sleepy is true, stationary monsters are ignored. -void remove_auto_exclude(const monsters *mon, bool sleepy) +void remove_auto_exclude(const monster* mon, bool sleepy) { if (need_auto_exclude(mon, sleepy)) { @@ -524,7 +524,7 @@ void maybe_remove_autoexclusion(const coord_def &p) if (!exc->autoex) return; - const monsters *m = monster_at(p); + const monster* m = monster_at(p); if (!m || !you.can_see(m) || m->attitude != ATT_HOSTILE && m->type != MONS_HYPERACTIVE_BALLISTOMYCETE |