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authorAdam Borowski <kilobyte@angband.pl>2011-11-26 20:29:07 +0100
committerAdam Borowski <kilobyte@angband.pl>2011-11-27 03:42:12 +0100
commit09e14d76f0167d621f04932fda1a4b684489bee0 (patch)
tree1b4b125fc32f89aa3d6d5dea09f14c0613bc6840 /crawl-ref/source/exercise.cc
parent8c68072f61607d743a67b98c95cb2b84b7f26a7f (diff)
downloadcrawl-ref-09e14d76f0167d621f04932fda1a4b684489bee0.tar.gz
crawl-ref-09e14d76f0167d621f04932fda1a4b684489bee0.zip
Unify missile traps for players vs monsters.
* players lose an extra DEX bonus * monsters get a 1/5 chance of avoiding unknown traps * monsters get to shield block
Diffstat (limited to 'crawl-ref/source/exercise.cc')
-rw-r--r--crawl-ref/source/exercise.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/exercise.cc b/crawl-ref/source/exercise.cc
index 1e07018694..7116229701 100644
--- a/crawl-ref/source/exercise.cc
+++ b/crawl-ref/source/exercise.cc
@@ -441,7 +441,6 @@ void practise(exer_type ex, int param1)
break;
case EX_SHIELD_BLOCK:
- case EX_SHIELD_TRAP:
if (coinflip())
exercise(SK_SHIELDS, 1);
break;