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authorChris Campbell <chriscampbell89@gmail.com>2013-04-09 00:55:11 +0100
committerChris Campbell <chriscampbell89@gmail.com>2013-04-09 01:39:59 +0100
commit7c65abd9b5f09c7b891784d986280acb6df3e68d (patch)
treee6498f98d84497fc2c9b3448f8b1ca76f15f6318 /crawl-ref/source/exercise.cc
parent3bf401ab96299fa4d38f9209eef5468a4cb76a3e (diff)
downloadcrawl-ref-7c65abd9b5f09c7b891784d986280acb6df3e68d.tar.gz
crawl-ref-7c65abd9b5f09c7b891784d986280acb6df3e68d.zip
Make the ring of teleport control's effect evokable instead of passive
Making it require investment in evocations to use as well as a turn to activate adds a little more thought to the process of using it.
Diffstat (limited to 'crawl-ref/source/exercise.cc')
-rw-r--r--crawl-ref/source/exercise.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/exercise.cc b/crawl-ref/source/exercise.cc
index bd0f9b97f4..5df401fae1 100644
--- a/crawl-ref/source/exercise.cc
+++ b/crawl-ref/source/exercise.cc
@@ -26,6 +26,7 @@ skill_type abil_skill(ability_type abil)
case ABIL_EVOKE_TURN_INVISIBLE:
case ABIL_EVOKE_FLIGHT:
case ABIL_EVOKE_FOG:
+ case ABIL_EVOKE_TELEPORT_CONTROL:
return SK_EVOCATIONS;
case ABIL_NEMELEX_DRAW_ONE:
@@ -100,6 +101,7 @@ static int _abil_degree(ability_type abil)
case ABIL_EVOKE_TURN_INVISIBLE:
case ABIL_EVOKE_FLIGHT:
case ABIL_EVOKE_FOG:
+ case ABIL_EVOKE_TELEPORT_CONTROL:
return 1;
case ABIL_NEMELEX_DRAW_ONE: