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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-15 09:39:09 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-15 09:39:09 +0000 |
commit | 6b01f8a9a0e4d0cfbad1beb76002810d8e0203a8 (patch) | |
tree | 1291287ce0c9443d6911c4ecd0ec2d3b8ebd77ae /crawl-ref/source/externs.h | |
parent | 66740a30c6be993c636285d8351ad0f50c1a8ec7 (diff) | |
download | crawl-ref-6b01f8a9a0e4d0cfbad1beb76002810d8e0203a8.tar.gz crawl-ref-6b01f8a9a0e4d0cfbad1beb76002810d8e0203a8.zip |
Add a tutorial hint for encountering an invisible monster and offer a
different healing message if you recently met an invisible monster, as
suggested in FR 1964267. Killing an invisible monster does not yet reset
the counter, though I guess it should.
Also, disallow randart weapons to be named after Sif Muna. (Vehumet,
too, maybe?)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5052 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/externs.h')
-rw-r--r-- | crawl-ref/source/externs.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h index 70fd38a5e1..ed3f164c87 100644 --- a/crawl-ref/source/externs.h +++ b/crawl-ref/source/externs.h @@ -1852,8 +1852,7 @@ public: /////////////////////////////////////////////////////////////////////// // tutorial - FixedVector<bool, 48> tutorial_events; -// bool tut_made_note; + FixedVector<bool, 50> tutorial_events; bool tut_explored; bool tut_stashes; bool tut_travel; @@ -1862,6 +1861,7 @@ public: unsigned int tut_berserk_counter; unsigned int tut_melee_counter; unsigned int tut_last_healed; + unsigned int tut_seen_invisible; bool tut_just_triggered; unsigned int tutorial_type; |