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author | Neil Moore <neil@s-z.org> | 2014-05-29 13:50:51 -0400 |
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committer | Neil Moore <neil@s-z.org> | 2014-05-29 13:52:32 -0400 |
commit | 08af173fcb0e80c6c7040de0487aa20becd89759 (patch) | |
tree | d94dbc754d69ac6d8f1f377432bc30d0865883f3 /crawl-ref/source/externs.h | |
parent | 8a4a71836c47770cf45212f7bf790c2a58937402 (diff) | |
download | crawl-ref-08af173fcb0e80c6c7040de0487aa20becd89759.tar.gz crawl-ref-08af173fcb0e80c6c7040de0487aa20becd89759.zip |
Doxygenate item_def member documentation.
And expand the documentation for pos and link in particular.
Diffstat (limited to 'crawl-ref/source/externs.h')
-rw-r--r-- | crawl-ref/source/externs.h | 69 |
1 files changed, 46 insertions, 23 deletions
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h index 4c8de576d4..7815b40319 100644 --- a/crawl-ref/source/externs.h +++ b/crawl-ref/source/externs.h @@ -513,21 +513,30 @@ typedef uint32_t iflags_t; struct item_def { - object_class_type base_type:8; // basic class (eg OBJ_WEAPON) - uint8_t sub_type; // type within that class (eg WPN_DAGGER) + object_class_type base_type:8; ///< basic class (eg OBJ_WEAPON) + uint8_t sub_type; ///< type within that class (eg WPN_DAGGER) #pragma pack(push,2) - union { short plus; monster_type mon_type:16; }; // +to hit, charges, corpse mon id + /// +to hit, charges, corpse mon id + union { short plus; monster_type mon_type:16; }; #pragma pack(pop) - short plus2; // +to dam, sub-sub type for boots/helms - int special; // special stuff - colour_t colour; // item colour - uint8_t rnd; // random number, used for tile choice - short quantity; // number of items - iflags_t flags; // item status flags - - coord_def pos; // for inventory items == (-1, -1) - short link; // link to next item; for inventory items = slot - short slot; // Inventory letter + short plus2; ///< +to dam, sub-sub type for boots/helms + int special; ///< special stuff + colour_t colour; ///< item colour + uint8_t rnd; ///< random number, used for tile choice + short quantity; ///< number of items + iflags_t flags; ///< item status flags + + /// The location of the item. Items in player inventory are indicated by + /// pos (-1, -1), items in monster inventory by (-2, -2), and and items + /// in shops by (0, y) for y >= 5. + coord_def pos; + /// Index in the mitm array of the next item in the stack. NON_ITEM for + /// the last item in a stack. For items in player inventory, instead + /// equal to slot. For items in monster inventory, equal to + /// NON_ITEM + 1 + mindex + short link; + // Inventory letter of the item. + short slot; unsigned short orig_place; short orig_monnum; @@ -551,10 +560,16 @@ public: bool has_spells() const; bool cursed() const; int book_number() const; - zap_type zap() const; // what kind of beam it shoots (if wand). - - // Returns index in mitm array. Results are undefined if this item is - // not in the array! + zap_type zap() const; ///< what kind of beam it shoots (if wand). + + /** + * Find the index of an item in the mitm array. Results are undefined + * if this item is not in the array! + * + * @pre The item is actually in the mitm array. + * @returns The index of this item in the mitm array, between + * 0 and MAX_ITEMS-1. + */ int index() const; int armour_rating() const; @@ -566,25 +581,33 @@ public: *this = item_def(); } - // Sets this item as being held by a given monster. + /** + * Sets this item as being held by a given monster. + * + * @param midx The mindex of the monster. + */ void set_holding_monster(int midx); - // Returns monster holding this item. NULL if none. + /** + * Get the monster holding this item. + * + * @return A pointer to the monster holding this item, null if none. + */ monster* holding_monster() const; - // Returns true if a monster is holding this item. + /** Is this item being held by a monster? */ bool held_by_monster() const; bool defined() const; bool is_valid(bool info = false) const; - // Returns true if this item should be preserved as far as possible. + /** Should this item be preserved as far as possible? */ bool is_critical() const; - // Returns true if this item should not normally be enchanted. + /** Is this item of a type that should not be generated enchanted? */ bool is_mundane() const; - // Returns true if this item causes autoexplore to visit it. + /** Should greedy-sacrifice autoexplore visit this item? */ bool is_greedy_sacrificeable() const; private: |