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authorAdam Borowski <kilobyte@angband.pl>2012-07-05 12:14:09 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-07-05 12:14:09 +0200
commitc41419c4f47bbf0737d3fedf58128c835d2c4e3b (patch)
tree764ae18c107df39fd90af718922036bd245561ca /crawl-ref/source/fearmonger.cc
parentb80adef8882143cad34f3c8bcc9a8ccbd4440223 (diff)
downloadcrawl-ref-c41419c4f47bbf0737d3fedf58128c835d2c4e3b.tar.gz
crawl-ref-c41419c4f47bbf0737d3fedf58128c835d2c4e3b.zip
Drop parentheses around scalar values in "return".
Diffstat (limited to 'crawl-ref/source/fearmonger.cc')
-rw-r--r--crawl-ref/source/fearmonger.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/fearmonger.cc b/crawl-ref/source/fearmonger.cc
index 9ef652c2c7..8e856a66e2 100644
--- a/crawl-ref/source/fearmonger.cc
+++ b/crawl-ref/source/fearmonger.cc
@@ -29,7 +29,7 @@ bool player::add_fearmonger(const monster* mon)
else
mpr("The fearful aura is strangely muted, and has no effect on you.");
- return (false);
+ return false;
}
if (!duration[DUR_AFRAID])
@@ -46,7 +46,7 @@ bool player::add_fearmonger(const monster* mon)
fearmongers.push_back(mon->mindex());
}
- return (true);
+ return true;
}
// Whether player is afraid.
@@ -61,8 +61,8 @@ bool player::afraid_of(const monster* mon) const
{
for (unsigned int i = 0; i < fearmongers.size(); i++)
if (fearmongers[i] == mon->mindex())
- return (true);
- return (false);
+ return true;
+ return false;
}
// Checks whether a fearmonger keeps you from moving to
@@ -76,9 +76,9 @@ monster* player::get_fearmonger(const coord_def &target) const
const int newdist = grid_distance(target, mon->pos());
if (olddist > newdist)
- return (mon);
+ return mon;
}
- return (NULL);
+ return NULL;
}
monster* player::get_any_fearmonger() const
@@ -86,7 +86,7 @@ monster* player::get_any_fearmonger() const
if (!fearmongers.empty())
return (&menv[fearmongers[0]]);
else
- return (NULL);
+ return NULL;
}
// Removes a monster from the list of fearmongers if present.
@@ -179,7 +179,7 @@ void player::_removed_fearmonger()
bool player::_possible_fearmonger(const monster* mon) const
{
if (crawl_state.game_is_arena())
- return (false);
+ return false;
return (mon->alive()
&& !silenced(pos()) && !silenced(mon->pos())