diff options
author | pubby <pubby8@gmail.com> | 2013-06-30 14:01:58 -0500 |
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committer | Neil Moore <neil@s-z.org> | 2013-06-30 18:49:12 -0400 |
commit | faf8416790ef3e910264d7ef83a243078e933cb2 (patch) | |
tree | d5d6e74dbad7fd7ab61e0c793b370cb9f5c46540 /crawl-ref/source/fearmonger.cc | |
parent | 3dbd8d124c34f4fcf6db89c28bbeb6d6ed53b8c8 (diff) | |
download | crawl-ref-faf8416790ef3e910264d7ef83a243078e933cb2.tar.gz crawl-ref-faf8416790ef3e910264d7ef83a243078e933cb2.zip |
Remove use of 'you' inside player member functions
'you' seemed to be pointless in such context anyways, and lead to some
const correctness bugs since '*this' could have a different const-ness
from 'you'.
Diffstat (limited to 'crawl-ref/source/fearmonger.cc')
-rw-r--r-- | crawl-ref/source/fearmonger.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/fearmonger.cc b/crawl-ref/source/fearmonger.cc index 9bf3373c1e..fa08a933b2 100644 --- a/crawl-ref/source/fearmonger.cc +++ b/crawl-ref/source/fearmonger.cc @@ -18,9 +18,9 @@ // Add a monster to the list of fearmongers. bool player::add_fearmonger(const monster* mon) { - if (is_sanctuary(you.pos())) + if (is_sanctuary(pos())) { - if (you.can_see(mon)) + if (can_see(mon)) { mprf("%s's aura of fear is muted, and has no effect on you.", mon->name(DESC_THE).c_str()); @@ -33,14 +33,14 @@ bool player::add_fearmonger(const monster* mon) if (!duration[DUR_AFRAID]) { - you.set_duration(DUR_AFRAID, 7, 12); + set_duration(DUR_AFRAID, 7, 12); fearmongers.push_back(mon->mindex()); mprf(MSGCH_WARN, "You are terrified of %s!", mon->name(DESC_THE).c_str()); } else { - you.increase_duration(DUR_AFRAID, 5, 12); + increase_duration(DUR_AFRAID, 5, 12); if (!afraid_of(mon)) fearmongers.push_back(mon->mindex()); } @@ -187,5 +187,5 @@ bool player::_possible_fearmonger(const monster* mon) const && !mon->asleep() && !mon->cannot_move() && !mon->wont_attack() && !mon->pacified() && !mon->berserk() && !mons_is_fleeing(mon) - && !is_sanctuary(you.pos())); + && !is_sanctuary(pos())); } |