diff options
author | Adam Borowski <kilobyte@angband.pl> | 2013-11-16 11:22:23 +0100 |
---|---|---|
committer | Adam Borowski <kilobyte@angband.pl> | 2013-11-16 19:36:21 +0100 |
commit | 072d4819540d4859301ea36007ce279adb68c36a (patch) | |
tree | dd0ab2d71a4df1e153d46d3845648e7f26ecfa53 /crawl-ref/source/feature.cc | |
parent | e13d3ce54696ad4140864c7a9380afb069e72615 (diff) | |
download | crawl-ref-072d4819540d4859301ea36007ce279adb68c36a.tar.gz crawl-ref-072d4819540d4859301ea36007ce279adb68c36a.zip |
Make Depths exit a regular branch stair.
This might be a bit debatable, but to me having a portal both ways suggests
you're magically transported somewhere. A mundane stair protected by a gate
would have a gate on one side and a regular stairway on the other -- a pair
of gates is possible but would be unnecessary expense on part of the
dungeon's builders.
Diffstat (limited to 'crawl-ref/source/feature.cc')
-rw-r--r-- | crawl-ref/source/feature.cc | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/crawl-ref/source/feature.cc b/crawl-ref/source/feature.cc index f5356ac315..886f87b32f 100644 --- a/crawl-ref/source/feature.cc +++ b/crawl-ref/source/feature.cc @@ -556,6 +556,7 @@ static void _init_feat(feature_def &f, dungeon_feature_type feat) case DNGN_RETURN_FROM_SHOALS: case DNGN_RETURN_FROM_SPIDER_NEST: case DNGN_RETURN_FROM_FOREST: + case DNGN_RETURN_FROM_DEPTHS: f.colour = YELLOW; f.dchar = DCHAR_STAIRS_UP; f.map_colour = GREEN; @@ -563,14 +564,6 @@ static void _init_feat(feature_def &f, dungeon_feature_type feat) f.minimap = MF_STAIR_BRANCH; break; - case DNGN_RETURN_FROM_DEPTHS: - f.colour = LIGHTGREEN; - f.dchar = DCHAR_ARCH; - f.map_colour = LIGHTGREY; - f.seen_colour = LIGHTGREEN; - f.minimap = MF_STAIR_BRANCH; - break; - case DNGN_RETURN_FROM_ZOT: f.colour = MAGENTA; f.dchar = DCHAR_ARCH; |