summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/feature.cc
diff options
context:
space:
mode:
authorAdam Borowski <kilobyte@angband.pl>2013-11-16 11:22:23 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-11-16 19:36:21 +0100
commit072d4819540d4859301ea36007ce279adb68c36a (patch)
treedd0ab2d71a4df1e153d46d3845648e7f26ecfa53 /crawl-ref/source/feature.cc
parente13d3ce54696ad4140864c7a9380afb069e72615 (diff)
downloadcrawl-ref-072d4819540d4859301ea36007ce279adb68c36a.tar.gz
crawl-ref-072d4819540d4859301ea36007ce279adb68c36a.zip
Make Depths exit a regular branch stair.
This might be a bit debatable, but to me having a portal both ways suggests you're magically transported somewhere. A mundane stair protected by a gate would have a gate on one side and a regular stairway on the other -- a pair of gates is possible but would be unnecessary expense on part of the dungeon's builders.
Diffstat (limited to 'crawl-ref/source/feature.cc')
-rw-r--r--crawl-ref/source/feature.cc9
1 files changed, 1 insertions, 8 deletions
diff --git a/crawl-ref/source/feature.cc b/crawl-ref/source/feature.cc
index f5356ac315..886f87b32f 100644
--- a/crawl-ref/source/feature.cc
+++ b/crawl-ref/source/feature.cc
@@ -556,6 +556,7 @@ static void _init_feat(feature_def &f, dungeon_feature_type feat)
case DNGN_RETURN_FROM_SHOALS:
case DNGN_RETURN_FROM_SPIDER_NEST:
case DNGN_RETURN_FROM_FOREST:
+ case DNGN_RETURN_FROM_DEPTHS:
f.colour = YELLOW;
f.dchar = DCHAR_STAIRS_UP;
f.map_colour = GREEN;
@@ -563,14 +564,6 @@ static void _init_feat(feature_def &f, dungeon_feature_type feat)
f.minimap = MF_STAIR_BRANCH;
break;
- case DNGN_RETURN_FROM_DEPTHS:
- f.colour = LIGHTGREEN;
- f.dchar = DCHAR_ARCH;
- f.map_colour = LIGHTGREY;
- f.seen_colour = LIGHTGREEN;
- f.minimap = MF_STAIR_BRANCH;
- break;
-
case DNGN_RETURN_FROM_ZOT:
f.colour = MAGENTA;
f.dchar = DCHAR_ARCH;