diff options
author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-01 11:54:35 -0600 |
---|---|---|
committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-01 11:56:20 -0600 |
commit | 7fa0871e93e2dd8f5e213ac01fc7066d562fc02c (patch) | |
tree | 2ecb6cf10f1d8e082b285a89365b78720f4069ad /crawl-ref/source/fight.cc | |
parent | 3b46fe60f283d3d26947e9f93c1c0a23e25e196c (diff) | |
download | crawl-ref-7fa0871e93e2dd8f5e213ac01fc7066d562fc02c.tar.gz crawl-ref-7fa0871e93e2dd8f5e213ac01fc7066d562fc02c.zip |
Remove the special-casing for launcher min delay.
This impacts blowguns, whose mindelay goes to 5 (was 7), slings to 5
(was 7), bows to 5 (was 6).
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r-- | crawl-ref/source/fight.cc | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index 27689987fe..d41d37dbe8 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -679,9 +679,6 @@ void attack_cleave_targets(actor* attacker, list<actor*> &targets, int weapon_min_delay(const item_def &weapon) { - if (is_range_weapon(weapon)) - return range_skill(weapon) == SK_BOWS ? 6 : 7; - const int base = property(weapon, PWPN_SPEED); int min_delay = base/2; |