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authorNeil Moore <neil@s-z.org>2014-03-07 23:51:48 -0500
committerNeil Moore <neil@s-z.org>2014-03-07 23:51:48 -0500
commitc3ea3b707afa11309dfc91b1f994ffc55041be02 (patch)
tree102e7f3a68bdfd465c568070b6822913e8b4d9c5 /crawl-ref/source/fight.cc
parentc20c04649c1b7a875aad18830b5ade77fa8dc339 (diff)
downloadcrawl-ref-c3ea3b707afa11309dfc91b1f994ffc55041be02.tar.gz
crawl-ref-c3ea3b707afa11309dfc91b1f994ffc55041be02.zip
Formatting fixes.
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r--crawl-ref/source/fight.cc4
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 29e7c53bac..27689987fe 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -421,9 +421,7 @@ stab_type find_stab_type(const actor *attacker,
// the attacker can't see (either due to invisibility or being behind
// opaque clouds).
if (defender->cannot_fight() || (attacker && !attacker->can_see(defender)))
- {
return unchivalric;
- }
// Distracted (but not batty); this only applies to players.
if (attacker && attacker->is_player()
@@ -438,9 +436,7 @@ stab_type find_stab_type(const actor *attacker,
// allies
if (def && def->friendly())
- {
unchivalric = STAB_ALLY;
- }
// fleeing
if (def && mons_is_fleeing(def))