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authorRobert Vollmert <rvollmert@gmx.net>2010-09-06 06:33:57 +0200
committerRobert Vollmert <rvollmert@gmx.net>2010-09-05 12:56:13 +0200
commit31adfd48395f3c74daad1f72b874f497020481a7 (patch)
treed7733b7e157fa13c4af485ed7c51b3f97c6b1a72 /crawl-ref/source/fight.h
parenta49e4492fc269271c7809d2caeb1e4d80bb0b7bf (diff)
downloadcrawl-ref-31adfd48395f3c74daad1f72b874f497020481a7.tar.gz
crawl-ref-31adfd48395f3c74daad1f72b874f497020481a7.zip
Rename class "monsters" to "monster".
Diffstat (limited to 'crawl-ref/source/fight.h')
-rw-r--r--crawl-ref/source/fight.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h
index 0560fa5d12..5f25b5c441 100644
--- a/crawl-ref/source/fight.h
+++ b/crawl-ref/source/fight.h
@@ -58,10 +58,10 @@ int resist_adjust_damage(actor *defender, beam_type flavour,
int weapon_str_weight( object_class_type wpn_class, int wpn_type );
bool you_attack(int monster_attacked, bool unarmed_attacks);
-bool monster_attack_actor(monsters *attacker, actor *defender,
+bool monster_attack_actor(monster* attacker, actor *defender,
bool allow_unarmed);
-bool monster_attack(monsters* attacker, bool allow_unarmed = true);
-bool monsters_fight(monsters* attacker, monsters* attacked,
+bool monster_attack(monster* attacker, bool allow_unarmed = true);
+bool monsters_fight(monster* attacker, monster* attacked,
bool allow_unarmed = true);
bool wielded_weapon_check(item_def *weapon, bool no_message = false);