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authorRobert Burnham <burnhamrobertp@gmail.com>2011-11-22 10:50:46 -0600
committerRobert Burnham <burnhamrobertp@gmail.com>2011-11-22 10:50:46 -0600
commit78ae278c2d0424dfdae92ab6260704159d95d77e (patch)
treedfde753c55037867f80dff03f101f694328d8569 /crawl-ref/source/fight.h
parente76cbd87657d148612fe76c0f84049485dc03fbe (diff)
downloadcrawl-ref-78ae278c2d0424dfdae92ab6260704159d95d77e.tar.gz
crawl-ref-78ae278c2d0424dfdae92ab6260704159d95d77e.zip
Fix compile errorsY
Diffstat (limited to 'crawl-ref/source/fight.h')
-rw-r--r--crawl-ref/source/fight.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h
index bc790e0584..9ba2a329a7 100644
--- a/crawl-ref/source/fight.h
+++ b/crawl-ref/source/fight.h
@@ -34,6 +34,7 @@ int resist_adjust_damage(actor *defender, beam_type flavour,
int weapon_str_weight(object_class_type wpn_class, int wpn_type);
+bool is_melee_weapon(const item_def *weapon);
bool wielded_weapon_check(item_def *weapon, bool no_message = false);
int calc_heavy_armour_penalty(bool random_factor);