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authorAdam Borowski <kilobyte@angband.pl>2012-03-20 16:08:01 +0100
committerAdam Borowski <kilobyte@angband.pl>2012-03-21 00:20:47 +0100
commit7dd5c5871da014673df453c9c8bc9053344b090d (patch)
treec0600d40ac5c771f18dd375021f934007da5f2aa /crawl-ref/source/fight.h
parent1730436e02529746fe5a69a1b1f593eec5ad53bc (diff)
downloadcrawl-ref-7dd5c5871da014673df453c9c8bc9053344b090d.tar.gz
crawl-ref-7dd5c5871da014673df453c9c8bc9053344b090d.zip
Make another bunch of functions static or deleted.
Looks like get_XXX_path and the like in files.cc could use some drastic simplification, or perhaps even a nuking and rewrite.
Diffstat (limited to 'crawl-ref/source/fight.h')
-rw-r--r--crawl-ref/source/fight.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h
index 841e37ca5e..1a05bf2677 100644
--- a/crawl-ref/source/fight.h
+++ b/crawl-ref/source/fight.h
@@ -27,8 +27,6 @@ enum unchivalric_attack_type
bool fight_melee(actor *attacker, actor *defender, bool *did_hit = NULL);
-int effective_stat_bonus(int wepType = -1);
-
int resist_adjust_damage(actor *defender, beam_type flavour,
int res, int rawdamage, bool ranged = false);