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author | Robert Vollmert <rvollmert@gmx.net> | 2010-01-25 08:30:15 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2010-01-25 08:44:07 +0100 |
commit | d2c5c8df9f94fb50f0f5fc6778339c39f072232f (patch) | |
tree | 9bcdde03061c86436ee6b3b34b4ec3eaedd32ac4 /crawl-ref/source/fight.h | |
parent | fce9e9888d1e43bb27ce36255439aac33e95906a (diff) | |
download | crawl-ref-d2c5c8df9f94fb50f0f5fc6778339c39f072232f.tar.gz crawl-ref-d2c5c8df9f94fb50f0f5fc6778339c39f072232f.zip |
Allow stabbing of friendly monsters.
I hope this is uncontroversial (allowing to stab friends, not
stabbing friends itself).
It makes a lot of sense to be able to catch them off-guard. Mostly
flavour -- I don't think the gameplay effect will be huge. Let me
know if I missed something!
Ally stabs do damage like confused stabs. The messages fit nicely:
"You catch %s completely off-guard!"
"You strike %s from behind!"
Diffstat (limited to 'crawl-ref/source/fight.h')
-rw-r--r-- | crawl-ref/source/fight.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h index bc4df60e46..5318fb9afa 100644 --- a/crawl-ref/source/fight.h +++ b/crawl-ref/source/fight.h @@ -33,7 +33,8 @@ enum unchivalric_attack_type UCAT_PETRIFYING, UCAT_PETRIFIED, UCAT_PARALYSED, - UCAT_SLEEPING + UCAT_SLEEPING, + UCAT_ALLY }; enum attack_final_effect_flavor |