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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-10 18:21:32 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-09-10 18:21:32 +0000
commitd5f99b33e02371f88fa0028b496f48539d9ec8a1 (patch)
tree868a9c60ad96c7e320dd6843dd318785e03ae6d2 /crawl-ref/source/fight.h
parent6e2e9d806ac731c0e421e7bfb4ab5497ea73730b (diff)
downloadcrawl-ref-d5f99b33e02371f88fa0028b496f48539d9ec8a1.tar.gz
crawl-ref-d5f99b33e02371f88fa0028b496f48539d9ec8a1.zip
Identification overhaul part II. Okay, not really. ;)
Applying Matthew's latest patch (1789869): Identify items you see monsters use. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2068 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/fight.h')
-rw-r--r--crawl-ref/source/fight.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h
index 900e90c156..58ecd98160 100644
--- a/crawl-ref/source/fight.h
+++ b/crawl-ref/source/fight.h
@@ -65,7 +65,7 @@ public:
monsters *atk, *def;
bool cancel_attack;
- bool did_hit, perceived_attack;
+ bool did_hit, perceived_attack, obvious_effect;
// If all or part of the action is visible to the player, we need a message.
bool needs_message;