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authorRobert Burnham <burnhamrobertp@gmail.com>2011-04-12 07:04:02 -0500
committerRobert Burnham <burnhamrobertp@gmail.com>2011-04-12 07:04:02 -0500
commitde7551ba1bba09787f8bb56507b47b93aa361ba0 (patch)
treede45bf4e81e12630f92c7420269268b39a74a3da /crawl-ref/source/fight.h
parent3053a05a07f51f8cfa588769c79f4b673bfbc39a (diff)
downloadcrawl-ref-de7551ba1bba09787f8bb56507b47b93aa361ba0.tar.gz
crawl-ref-de7551ba1bba09787f8bb56507b47b93aa361ba0.zip
Remove sparsely used wrapper method
In addition to monster_attack (MvP) and monsters_fight (MvM), there was a monster_attack_actor which was either (MvP OR MvM) and was only used for in the _handle_reaching method of mons-act.cc.
Diffstat (limited to 'crawl-ref/source/fight.h')
-rw-r--r--crawl-ref/source/fight.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h
index eebf69ca83..fa321230f3 100644
--- a/crawl-ref/source/fight.h
+++ b/crawl-ref/source/fight.h
@@ -35,8 +35,6 @@ int resist_adjust_damage(actor *defender, beam_type flavour,
int weapon_str_weight(object_class_type wpn_class, int wpn_type);
bool you_attack(int monster_attacked, bool unarmed_attacks);
-bool monster_attack_actor(monster* attacker, actor *defender,
- bool allow_unarmed);
bool monster_attack(monster* attacker, bool allow_unarmed = true);
bool monsters_fight(monster* attacker, monster* attacked,
bool allow_unarmed = true);