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authorAdam Borowski <kilobyte@angband.pl>2010-06-08 21:40:09 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-06-08 21:40:09 +0200
commit13c6cab02a22a461521f9261bb9bbaa8ce51c4b9 (patch)
treeddeaa27d7627cd882b58423da9a2e5b184a1427f /crawl-ref/source/files.h
parenta7e9368205d063d909ea949a912e846997a7636f (diff)
downloadcrawl-ref-13c6cab02a22a461521f9261bb9bbaa8ce51c4b9.tar.gz
crawl-ref-13c6cab02a22a461521f9261bb9bbaa8ce51c4b9.zip
Bring sanity to enums by making them diffable/patchable.
Diffstat (limited to 'crawl-ref/source/files.h')
-rw-r--r--crawl-ref/source/files.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/files.h b/crawl-ref/source/files.h
index f9e677e62f..402008148b 100644
--- a/crawl-ref/source/files.h
+++ b/crawl-ref/source/files.h
@@ -20,7 +20,7 @@ enum load_mode_type
LOAD_START_GAME, // game has just begun
LOAD_RESTART_GAME, // loaded savefile
LOAD_ENTER_LEVEL, // entered a level for the first time
- LOAD_VISITOR // Visitor pattern to see all levels
+ LOAD_VISITOR, // Visitor pattern to see all levels
};
// referenced in files - newgame - ouch - dgn-overview: