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authorAdam Borowski <kilobyte@angband.pl>2011-10-09 03:01:30 +0200
committerAdam Borowski <kilobyte@angband.pl>2011-11-04 18:49:49 +0100
commit8f08ee0dc3852e335770e741753a6a0d21d70dd4 (patch)
treedda064f2cdc919abdef26d9a3f9f411d8780ada4 /crawl-ref/source/files.h
parenta328b09a5ac40a3083ca9e1607ca629474620db8 (diff)
downloadcrawl-ref-8f08ee0dc3852e335770e741753a6a0d21d70dd4.tar.gz
crawl-ref-8f08ee0dc3852e335770e741753a6a0d21d70dd4.zip
Get rid of one of redundant (and buggy) ways to track existing levels.
Diffstat (limited to 'crawl-ref/source/files.h')
-rw-r--r--crawl-ref/source/files.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/crawl-ref/source/files.h b/crawl-ref/source/files.h
index 9c5e8df124..73beb77738 100644
--- a/crawl-ref/source/files.h
+++ b/crawl-ref/source/files.h
@@ -22,13 +22,6 @@ enum load_mode_type
LOAD_VISITOR, // Visitor pattern to see all levels
};
-// referenced in files - newgame - ouch - dgn-overview:
-#define MAX_LEVELS 50
-
-// referenced in files - newgame - ouch:
-typedef std::set<level_id> level_id_set;
-extern level_id_set Generated_Levels;
-
bool file_exists(const std::string &name);
bool dir_exists(const std::string &dir);
bool is_absolute_path(const std::string &path);