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author | Adam Borowski <kilobyte@angband.pl> | 2013-12-21 00:12:45 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-12-21 00:12:45 +0100 |
commit | cab063e5e304ab59f2f5604f0c0a83be371e7a3e (patch) | |
tree | a77303942b9945a9b687daba84c5e43430a4bed6 /crawl-ref/source/files.h | |
parent | d2bcb779ddd4339aa77e30d1f6d80a7a98cc6b81 (diff) | |
download | crawl-ref-cab063e5e304ab59f2f5604f0c0a83be371e7a3e.tar.gz crawl-ref-cab063e5e304ab59f2f5604f0c0a83be371e7a3e.zip |
Drop double newlines where they seem to serve no purpose.
Sometimes, they're there to emphasize a break between two sections of code,
which is good. In a majority of cases, though, they're just inconsistent.
Diffstat (limited to 'crawl-ref/source/files.h')
-rw-r--r-- | crawl-ref/source/files.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/files.h b/crawl-ref/source/files.h index 8e16f386c6..c496d31158 100644 --- a/crawl-ref/source/files.h +++ b/crawl-ref/source/files.h @@ -3,7 +3,6 @@ * @brief Functions used to save and load levels/games. **/ - #ifndef FILES_H #define FILES_H @@ -63,7 +62,6 @@ time_t file_modtime(const string &file); time_t file_modtime(FILE *f); vector<string> get_title_files(); - class level_id; bool load_level(dungeon_feature_type stair_taken, load_mode_type load_mode, |