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author | Robert Vollmert <rvollmert@gmx.net> | 2010-04-22 14:54:52 +0200 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2010-04-23 01:13:48 +0200 |
commit | ed4f7b6709c4e0fa83d29df3a329c5a443d003c5 (patch) | |
tree | 2ec2dd26cd848f044b3d6abeee71a047bfe2b6fb /crawl-ref/source/files.h | |
parent | b44796a4ede703cb9fb460fed51a69c20ae125a9 (diff) | |
download | crawl-ref-ed4f7b6709c4e0fa83d29df3a329c5a443d003c5.tar.gz crawl-ref-ed4f7b6709c4e0fa83d29df3a329c5a443d003c5.zip |
Split up new_game.
choose_game() is now only concerned with choosing a character, and
doesn't touch "you". setup_game() (ng-setup.cc) then fills out
"you" and other stuff.
Diffstat (limited to 'crawl-ref/source/files.h')
-rw-r--r-- | crawl-ref/source/files.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/files.h b/crawl-ref/source/files.h index 5409aa044a..45ad95913e 100644 --- a/crawl-ref/source/files.h +++ b/crawl-ref/source/files.h @@ -99,7 +99,7 @@ void save_game_state(); bool get_save_version(FILE *file, char &major, char &minor); -void restore_game(void); +void restore_game(const std::string& name); bool apply_to_all_dungeons(bool (*applicator)()); |