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author | Ed Gonzalez <ed.gonzalez3@gmail.com> | 2013-06-29 02:04:05 -0700 |
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committer | Pete Hurst <pete@streamuniverse.tv> | 2013-06-29 13:06:28 +0100 |
commit | f7d185e99151e10ac3ea320fc396b01b697d134b (patch) | |
tree | 2ee30ef18fe3803f3471f9a7535b34befcf9dd6b /crawl-ref/source/fineff.cc | |
parent | 3bbf07e665f48e08fc08194f26968ea76554b315 (diff) | |
download | crawl-ref-f7d185e99151e10ac3ea320fc396b01b697d134b.tar.gz crawl-ref-f7d185e99151e10ac3ea320fc396b01b697d134b.zip |
Fixed some effects being applied twice to damage.
When a deferred_damage_fineff is used, ::hurt is called twice. Once for
the original target, and a second time for the shared target. Both
calls would apply effects such as weakening from wretched and QUAD
DAMAGE. While SIXTEEN TIMES damage is funny, the attacker's effects
should only be applied once.
Now ouch/hurt functions and the deferred_damage_fineff have an
'attacker_effects' parameter, which defaults to true. If false, then
damage effects from the attacker are assumed to have already been
applied. All existing uses of deferred_damage_fineff have been
appropriately updated. Also applied to spectral weapon damage sharing.
Diffstat (limited to 'crawl-ref/source/fineff.cc')
-rw-r--r-- | crawl-ref/source/fineff.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/fineff.cc b/crawl-ref/source/fineff.cc index 83f4277f6f..f62a84f573 100644 --- a/crawl-ref/source/fineff.cc +++ b/crawl-ref/source/fineff.cc @@ -282,7 +282,7 @@ void blood_fineff::fire() void deferred_damage_fineff::fire() { if (actor *df = defender()) - df->hurt(attacker(), damage); + df->hurt(attacker(), damage, BEAM_MISSILE, true, attacker_effects); } void starcursed_merge_fineff::fire() |