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authorEnne Walker <ennewalker@users.sourceforge.net>2010-04-23 16:00:41 -0400
committerEnne Walker <ennewalker@users.sourceforge.net>2010-04-24 11:41:02 -0400
commita22caea21579cd15007a2c2167d233789a1e01fa (patch)
tree96a415826979769b7a00a75966df91b785b98b02 /crawl-ref/source/fontwrapper-ft.h
parent0f928518b4f7497c0108c1fcab0096c6c369cffb (diff)
downloadcrawl-ref-a22caea21579cd15007a2c2167d233789a1e01fa.tar.gz
crawl-ref-a22caea21579cd15007a2c2167d233789a1e01fa.zip
General coding standards update.
No spaces on parens. Line up function params. Sort includes more rationally. Put curly braces on their own line. Don't C-style typedef enum and structs. Put if-clauses on their own line.
Diffstat (limited to 'crawl-ref/source/fontwrapper-ft.h')
-rw-r--r--crawl-ref/source/fontwrapper-ft.h48
1 files changed, 24 insertions, 24 deletions
diff --git a/crawl-ref/source/fontwrapper-ft.h b/crawl-ref/source/fontwrapper-ft.h
index 41ed27e2a4..29f4e41bb1 100644
--- a/crawl-ref/source/fontwrapper-ft.h
+++ b/crawl-ref/source/fontwrapper-ft.h
@@ -2,10 +2,10 @@
#define FT_FONTWRAPPER_H
#ifdef USE_TILE
-#include "tilefont.h"
-
#ifdef USE_FT
+#include "tilefont.h"
+
// This class handles loading FreeType2 fonts and rendering them via OpenGL.
// TODO enne - Fonts could be made better by:
@@ -20,33 +20,33 @@ public:
virtual ~FTFontWrapper();
// font loading
- virtual bool load_font( const char *font_name, unsigned int font_size,
- bool outline);
+ virtual bool load_font(const char *font_name, unsigned int font_size,
+ bool outline);
// render just text
- virtual void render_textblock( unsigned int x, unsigned int y,
- unsigned char *chars, unsigned char *colours,
- unsigned int width, unsigned int height,
- bool drop_shadow = false);
+ virtual void render_textblock(unsigned int x, unsigned int y,
+ unsigned char *chars, unsigned char *colours,
+ unsigned int width, unsigned int height,
+ bool drop_shadow = false);
// render text + background box
- virtual void render_string( unsigned int x, unsigned int y,
- const char *text, const coord_def &min_pos,
- const coord_def &max_pos,
- unsigned char font_colour,
- bool drop_shadow = false,
- unsigned char box_alpha = 0,
- unsigned char box_colour = 0,
- unsigned int outline = 0,
- bool tooltip = false);
+ virtual void render_string(unsigned int x, unsigned int y,
+ const char *text, const coord_def &min_pos,
+ const coord_def &max_pos,
+ unsigned char font_colour,
+ bool drop_shadow = false,
+ unsigned char box_alpha = 0,
+ unsigned char box_colour = 0,
+ unsigned int outline = 0,
+ bool tooltip = false);
// FontBuffer helper functions
virtual void store(FontBuffer &buf, float &x, float &y,
- const std::string &s, const VColour &c);
+ const std::string &s, const VColour &c);
virtual void store(FontBuffer &buf, float &x, float &y,
- const formatted_string &fs);
+ const formatted_string &fs);
virtual void store(FontBuffer &buf, float &x, float &y, unsigned char c,
- const VColour &col);
+ const VColour &col);
virtual unsigned int char_width() const;
virtual unsigned int char_height() const;
@@ -57,9 +57,9 @@ public:
virtual unsigned int string_height(const formatted_string &str) const;
// Try to split this string to fit in w x h pixel area.
- virtual formatted_string split( const formatted_string &str,
- unsigned int max_width,
- unsigned int max_height);
+ virtual formatted_string split(const formatted_string &str,
+ unsigned int max_width,
+ unsigned int max_height);
virtual const GenericTexture *font_tex() const;
@@ -97,4 +97,4 @@ protected:
#endif // USE_FT
#endif // USE_TILE
-#endif // include guard \ No newline at end of file
+#endif // include guard