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author | Shmuale Mark <shm.mark@gmail.com> | 2014-07-04 17:47:23 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-07-04 17:58:19 -0400 |
commit | 2a0806f3cb94afc59d43ae235196b9c790824a66 (patch) | |
tree | a9c774f08d68e6bcb54b17d58448fa25414a28af /crawl-ref/source/food.h | |
parent | 53e602b668add66a74ce0f76172803fa8b6dfed7 (diff) | |
download | crawl-ref-2a0806f3cb94afc59d43ae235196b9c790824a66.tar.gz crawl-ref-2a0806f3cb94afc59d43ae235196b9c790824a66.zip |
Remove some unused code accidentally restored.
This was my fault for not splitting up the code cleanup from the actual
gameplay changes, of course.
Diffstat (limited to 'crawl-ref/source/food.h')
-rw-r--r-- | crawl-ref/source/food.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/food.h b/crawl-ref/source/food.h index ece9154316..76c08bb69d 100644 --- a/crawl-ref/source/food.h +++ b/crawl-ref/source/food.h @@ -50,7 +50,7 @@ bool can_ingest(int what_isit, int kindof_thing, bool suppress_msg, bool chunk_is_poisonous(int chunktype); bool eat_item(item_def &food); -int eat_from_floor(bool skip_chunks = true); +int eat_from_floor(); bool eat_from_inventory(); int prompt_eat_chunks(bool only_auto = false); |