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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-02-24 16:21:40 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-02-24 16:24:31 +0100
commit2c3121f2682302778df05a57c759cda19c414fdf (patch)
tree50eb673d7cbd095231b8eb4b3e7432c868a41bcf /crawl-ref/source/food.h
parentb945aa19e2796b755cdcb91be5e642a8918bf355 (diff)
downloadcrawl-ref-2c3121f2682302778df05a57c759cda19c414fdf.tar.gz
crawl-ref-2c3121f2682302778df05a57c759cda19c414fdf.zip
Implement #913: Mark bad type disintegrated monsters' chunks "dropped".
Depending on chunk type and your current resistances, some desintegrated monsters' chunks now get the DROPPED flag.
Diffstat (limited to 'crawl-ref/source/food.h')
-rw-r--r--crawl-ref/source/food.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/food.h b/crawl-ref/source/food.h
index 67d84ac77e..7ac8e5d475 100644
--- a/crawl-ref/source/food.h
+++ b/crawl-ref/source/food.h
@@ -49,6 +49,7 @@ void set_hunger(int new_hunger_level, bool suppress_msg);
void weapon_switch(int targ);
+bool is_bad_food(const item_def &food);
bool is_poisonous(const item_def &food);
bool is_mutagenic(const item_def &food);
bool is_contaminated(const item_def &food);