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authorAdam Borowski <kilobyte@angband.pl>2013-04-25 04:05:24 +0200
committerAdam Borowski <kilobyte@angband.pl>2013-04-28 20:02:45 +0200
commit88c0ea9d7ce140253d22b40be1c18685b0eb03d4 (patch)
tree00a5b274fe3d7d355578156ad131e49440d8c573 /crawl-ref/source/food.h
parent3982d0a6b46683c30167eb2e45e662231bfdbdf4 (diff)
downloadcrawl-ref-88c0ea9d7ce140253d22b40be1c18685b0eb03d4.tar.gz
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Djinn: the munchies make them glow.
Any magical food costs cause magic contamination instead; this includes invocations and evocations. Mundane and/or hunger-themed costs like vamp weapons are free, though.
Diffstat (limited to 'crawl-ref/source/food.h')
-rw-r--r--crawl-ref/source/food.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/food.h b/crawl-ref/source/food.h
index ba7b5c796a..04b5e9e2a9 100644
--- a/crawl-ref/source/food.h
+++ b/crawl-ref/source/food.h
@@ -17,8 +17,7 @@ bool butchery(int which_corpse = -1, bool bottle_blood = false);
bool eat_food(int slot = -1);
-void make_hungry(int hunger_amount, bool suppress_msg,
- bool allow_reducing = false);
+void make_hungry(int hunger_amount, bool suppress_msg, bool magic = false);
void lessen_hunger(int statiated_amount, bool suppress_msg);