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author | Raphael Langella <raphael.langella@gmail.com> | 2012-04-02 01:21:29 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2012-04-02 01:27:03 +0200 |
commit | afbd131893d734b9347fdc3bbf2243d9221ab899 (patch) | |
tree | 136682642b28268cadcf9a09fee406b1571da22e /crawl-ref/source/fprop.h | |
parent | a2490edb855b33f6603850abc3eea61fbc69732a (diff) | |
download | crawl-ref-afbd131893d734b9347fdc3bbf2243d9221ab899.tar.gz crawl-ref-afbd131893d734b9347fdc3bbf2243d9221ab899.zip |
New blood splat tiles (omndra #4612).
Improved colouring and transparency.
Consistency with corpse blood colour.
More variety of shapes.
Some wall bloods have inscriptions. Those ones will only be used on level
generation and only on south facing walls, because rotated inscriptions are
not so hot. And they are rare.
Diffstat (limited to 'crawl-ref/source/fprop.h')
-rw-r--r-- | crawl-ref/source/fprop.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/fprop.h b/crawl-ref/source/fprop.h index 7f2c0488e0..62b6f3de5e 100644 --- a/crawl-ref/source/fprop.h +++ b/crawl-ref/source/fprop.h @@ -30,6 +30,7 @@ enum feature_property_type FPROP_BLOOD_WEST = (1 << 16), FPROP_BLOOD_NORTH = (1 << 17), FPROP_BLOOD_EAST = FPROP_BLOOD_WEST | FPROP_BLOOD_NORTH, + FPROP_OLD_BLOOD = (1 << 18), }; |