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authorreaverb <reaverb.Crawl@gmail.com>2014-06-18 18:11:12 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-06-18 23:52:57 -0400
commit9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c (patch)
treed9712bab6e92e4d9efd54c723346bfa2e634651a /crawl-ref/source/ghost.cc
parent616f59b9953ef0bbce51b75e600e6cc131b0caee (diff)
downloadcrawl-ref-9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c.tar.gz
crawl-ref-9b7421e1bc34b7e424dcfd497249e2e32f0a6e0c.zip
Remove the dragon slaying brand
Generally it doesn't create interesting decisions because dragons are such a small group and are mostly a subset of monsters slowed by the freezing brand. In addition, it has rather arbitrary effects against players, hitting some for an degenerate amount of damage while ignoring others.
Diffstat (limited to 'crawl-ref/source/ghost.cc')
-rw-r--r--crawl-ref/source/ghost.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/ghost.cc b/crawl-ref/source/ghost.cc
index 0e2e48774c..bc1a2a6f16 100644
--- a/crawl-ref/source/ghost.cc
+++ b/crawl-ref/source/ghost.cc
@@ -226,8 +226,8 @@ void ghost_demon::init_random_demon()
|| brand == SPWPN_REACHING
|| brand == SPWPN_FLAME
|| brand == SPWPN_FROST
-#endif
|| brand == SPWPN_DRAGON_SLAYING
+#endif
|| brand == SPWPN_PROTECTION
|| brand == SPWPN_EVASION
);