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authorIxtli <cg@325i.org>2010-04-26 22:07:44 +0900
committerEnne Walker <enne.walker@gmail.com>2010-05-14 18:18:52 -0400
commiteae1e195b30980e00252c51583a9d399f0540766 (patch)
tree2aca81e7514a167f7ed37f1219950a4bea85a27c /crawl-ref/source/glwrapper-ogl.h
parent34da19e84b8f3d0603c6922fde2ce870706d314c (diff)
downloadcrawl-ref-eae1e195b30980e00252c51583a9d399f0540766.tar.gz
crawl-ref-eae1e195b30980e00252c51583a9d399f0540766.zip
Removed GLStateManager::draw and GLPrimitive.
This will force all drawing to be done through VertBuffer. Signed-off-by: Enne Walker <enne.walker@gmail.com>
Diffstat (limited to 'crawl-ref/source/glwrapper-ogl.h')
-rw-r--r--crawl-ref/source/glwrapper-ogl.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/glwrapper-ogl.h b/crawl-ref/source/glwrapper-ogl.h
index 7ae3774677..fec67845b9 100644
--- a/crawl-ref/source/glwrapper-ogl.h
+++ b/crawl-ref/source/glwrapper-ogl.h
@@ -26,9 +26,6 @@ public:
virtual void set_current_color(GLW_3VF &color);
virtual void set_current_color(GLW_4VF &color);
- // Drawing GLPrimitives
- virtual void draw_primitive(const GLPrimitive &prim);
-
// Texture-specific functinos
virtual void delete_textures(size_t count, unsigned int *textures);
virtual void generate_textures(size_t count, unsigned int *textures);