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author | Enne Walker <enne.walker@gmail.com> | 2010-05-09 21:19:44 -0400 |
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committer | Enne Walker <enne.walker@gmail.com> | 2010-05-14 18:18:53 -0400 |
commit | 0a7ddbff93d14ebd2a6566ae52bb696321cfc078 (patch) | |
tree | d3b04a8cd25fd0085de390587a63450753710aee /crawl-ref/source/glwrapper.h | |
parent | b0c5379cbb4de8044c663c8cad067887ea3bde4c (diff) | |
download | crawl-ref-0a7ddbff93d14ebd2a6566ae52bb696321cfc078.tar.gz crawl-ref-0a7ddbff93d14ebd2a6566ae52bb696321cfc078.zip |
Remove unused polygon winding enum.
This doesn't need to be exposed as all implementations handle winding
internally.
Diffstat (limited to 'crawl-ref/source/glwrapper.h')
-rw-r--r-- | crawl-ref/source/glwrapper.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/crawl-ref/source/glwrapper.h b/crawl-ref/source/glwrapper.h index dc5fc6e18c..311f117cfb 100644 --- a/crawl-ref/source/glwrapper.h +++ b/crawl-ref/source/glwrapper.h @@ -119,12 +119,6 @@ enum drawing_modes GLW_RECTANGLE }; -enum glw_winding -{ - GLW_CW, - GLW_CCW -}; - // Convenience structure for passing around rectangles // (or lines) which crawl does a lot of struct GLWRect @@ -202,9 +196,6 @@ public: static void init(); static void shutdown(); - // State query - virtual glw_winding winding() = 0; - // State Manipulation virtual void set(const GLState& state) = 0; virtual const GLState& get_state() const = 0; |