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authorIxtli <cg@325i.org>2010-03-07 19:14:15 +0900
committerEnne Walker <ennewalker@users.sourceforge.net>2010-04-24 10:19:42 -0400
commit1f6e8dc85826c531a47ee1f3f12c5e4571ed4fd5 (patch)
tree9add7a820a8812f5046a673eabfc1b4e7d0d62fe /crawl-ref/source/glwrapper.h
parentd2b2b4e8793e9e32d2dcbf65d480c0a611fd59d8 (diff)
downloadcrawl-ref-1f6e8dc85826c531a47ee1f3f12c5e4571ed4fd5.tar.gz
crawl-ref-1f6e8dc85826c531a47ee1f3f12c5e4571ed4fd5.zip
More camel case to underscores_as_spaces
Diffstat (limited to 'crawl-ref/source/glwrapper.h')
-rw-r--r--crawl-ref/source/glwrapper.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/crawl-ref/source/glwrapper.h b/crawl-ref/source/glwrapper.h
index 0a5cfc60a3..cface9263c 100644
--- a/crawl-ref/source/glwrapper.h
+++ b/crawl-ref/source/glwrapper.h
@@ -81,14 +81,14 @@ public:
// State Manipulation
static void set(const GLState& state);
- static void pixelStoreUnpackAlignment(unsigned int bpp);
- static void resetViewForRedraw(float x, float y);
- static void resetViewForResize(coord_def &m_windowsz);
- static void setTransform(GLW_3VF *translate, GLW_3VF *scale);
- static void resetTransform();
+ static void pixelstore_unpack_alignment(unsigned int bpp);
+ static void reset_view_for_redraw(float x, float y);
+ static void reset_view_for_resize(coord_def &m_windowsz);
+ static void set_transform(GLW_3VF *translate, GLW_3VF *scale);
+ static void reset_transform();
// Drawing GLPrimitives
- static void drawGLPrimitive(const GLPrimitive &prim);
+ static void draw_primitive(const GLPrimitive &prim);
// Drawing tiles-specific objects
static void drawTextBlock(unsigned int x_pos, unsigned int y_pos,
@@ -98,10 +98,10 @@ public:
const void *pos_verts, const void *color_verts);
// Texture-specific functinos
- static void deleteTextures(size_t count, unsigned int *textures);
- static void generateTextures(size_t count, unsigned int *textures);
- static void bindTexture(unsigned int texture);
- static void loadTexture(unsigned char *pixels, unsigned int width,
+ static void delete_textures(size_t count, unsigned int *textures);
+ static void generate_textures(size_t count, unsigned int *textures);
+ static void bind_texture(unsigned int texture);
+ static void load_texture(unsigned char *pixels, unsigned int width,
unsigned int height, MipMapOptions mip_opt);
// Debug