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author | Shmuale Mark <shm.mark@gmail.com> | 2014-07-06 09:20:32 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-07-06 09:28:14 -0400 |
commit | 3167ec3d6532df95e4d16b1ec514199c66ec646d (patch) | |
tree | cb70f1159ce9cfaa5a82d1f2c5c748aed6ded7c1 /crawl-ref/source/godabil.cc | |
parent | d9acbb9e23001793bc0acb1b6cfed9dedb9d66b7 (diff) | |
download | crawl-ref-3167ec3d6532df95e4d16b1ec514199c66ec646d.tar.gz crawl-ref-3167ec3d6532df95e4d16b1ec514199c66ec646d.zip |
Remove potions of strong poison.
Their peculiar depth restriction meant that when you found them, they were
quite harmless. Even if the restriction were removed, they would be
basically the same as potions of poison, since when they might be harmful
the player would have little enough HP that the weaker potion could kill
them.
Their weight is distributed evenly among all other potions -- a very
slight buff seems like a fine thing to do, especially since potion
generation at D:2-10 isn't considered too good.
Diffstat (limited to 'crawl-ref/source/godabil.cc')
-rw-r--r-- | crawl-ref/source/godabil.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/godabil.cc b/crawl-ref/source/godabil.cc index e2133326ab..22b4e40ce7 100644 --- a/crawl-ref/source/godabil.cc +++ b/crawl-ref/source/godabil.cc @@ -3844,7 +3844,7 @@ static void _gozag_add_bad_potion(CrawlVector &vec) 10, POT_DECAY, 10, POT_LIGNIFY, 5, POT_DEGENERATION, - 2, POT_STRONG_POISON, + 2, POT_POISON, 0); vec.push_back(what); } |