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authorSteve Melenchuk <smelenchuk@gmail.com>2014-04-20 18:54:04 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-05-07 18:23:24 -0600
commit1c445a7113cd6b4cc56a3f55919304664a9bc1f3 (patch)
treefd11c8123c5b692939a1cd6e8d3607df1e7fb154 /crawl-ref/source/godabil.h
parent6b0dd6438f66c6b71c5c7e864b67ed3342d3f1c0 (diff)
downloadcrawl-ref-1c445a7113cd6b4cc56a3f55919304664a9bc1f3.tar.gz
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Qazlal: Elemental Force.
Causes clouds arounds you to coalesce into elementals, with friendliness depending on the source of the cloud. Thanks to dpeg for suggesting this be an active ability.
Diffstat (limited to 'crawl-ref/source/godabil.h')
-rw-r--r--crawl-ref/source/godabil.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/godabil.h b/crawl-ref/source/godabil.h
index a5c759ef7e..20865a8712 100644
--- a/crawl-ref/source/godabil.h
+++ b/crawl-ref/source/godabil.h
@@ -93,4 +93,5 @@ void gozag_deduct_bribe(branch_type br, int amount);
bool gozag_bribe_branch();
bool qazlal_upheaval(coord_def target, bool quiet = false);
+void qazlal_elemental_force();
#endif