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authorChris Campbell <chriscampbell89@gmail.com>2011-10-30 19:38:49 +0000
committerChris Campbell <chriscampbell89@gmail.com>2011-10-30 19:40:21 +0000
commit53b9fe34aebabd0ca83b09495ad3e57f93b28461 (patch)
treeaac33bcc2ea10b9ba4785cde7db922f8384dc77c /crawl-ref/source/godabil.h
parent5db97c4597fbc0788ce8f9b9631c172610d2a1bc (diff)
downloadcrawl-ref-53b9fe34aebabd0ca83b09495ad3e57f93b28461.tar.gz
crawl-ref-53b9fe34aebabd0ca83b09495ad3e57f93b28461.zip
Temporal Distortion: a new Chei ability to help against ranged attackers
It's essentially just a very low duration step from time, with the result that monsters will approach the player, possibly bringing them into range for Bend Time and allowing the player to spend less turns being pelted by missiles. Probably needs lots of testing and tweaking! Additional changes: Bend Time moved to the 1* piety level, bonus resistances removed (now Chei worshippers can wear randarts there's not as much justification for them).
Diffstat (limited to 'crawl-ref/source/godabil.h')
-rw-r--r--crawl-ref/source/godabil.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/godabil.h b/crawl-ref/source/godabil.h
index ebaafae461..49205eade3 100644
--- a/crawl-ref/source/godabil.h
+++ b/crawl-ref/source/godabil.h
@@ -66,6 +66,7 @@ bool fedhas_evolve_flora();
void lugonu_bend_space();
void cheibriados_time_bend(int pow);
+void cheibriados_temporal_distortion();
bool cheibriados_slouch(int pow);
void cheibriados_time_step(int pow);
bool ashenzari_transfer_knowledge();