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authorEvan James <thasero@gmail.com>2011-10-01 12:14:28 -0500
committerChris Campbell <chriscampbell89@gmail.com>2011-10-02 21:35:59 +0100
commit5d34c6f1355d796c313e47d774f2e415d776669c (patch)
tree52cd50129dd5dc829e4766b22f3409dfc588ad23 /crawl-ref/source/godabil.h
parent34372462f607e88c82ae24f9cd5acffa0e85dfb1 (diff)
downloadcrawl-ref-5d34c6f1355d796c313e47d774f2e415d776669c.tar.gz
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Changes for Zin's Vitalise ability.
Vitalise now simultaneously cures and restores all statuses that it could affect, rather than removing 1 bad status at a time. While Vitalise is active, the player is protected from the bad statuses that Vitalise could cure. In many cases this replaces Zin's previous passive protection against a status. Vitalise now grants food rather than costing food, replacing Zin's prayer for sustenance when starving. The amount of food granted is small and only takes effect if the player is not already full. The stat boost from Vitalise can no longer be stacked and scales by the player's Invocations skill. The previous possible maximum of +9 to all stats is attainable with 27 Invocations.
Diffstat (limited to 'crawl-ref/source/godabil.h')
-rw-r--r--crawl-ref/source/godabil.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/godabil.h b/crawl-ref/source/godabil.h
index 749817f558..8f9479526b 100644
--- a/crawl-ref/source/godabil.h
+++ b/crawl-ref/source/godabil.h
@@ -13,7 +13,6 @@
struct bolt;
std::string zin_recite_text(int* trits, size_t len, int prayertype, int step);
-bool zin_sustenance(bool actual = true);
bool zin_check_able_to_recite();
int zin_check_recite_to_monsters(recite_type *prayertype);
bool zin_recite_to_single_monster(const coord_def& where,