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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-01-09 20:20:56 -0700 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-01-10 11:27:23 -0700 |
commit | c961fcdee648c1d4480faa3625dd4e7946c9a1ed (patch) | |
tree | 8fa4a0f093e039c48a249ab76ecef7b91eddf0bb /crawl-ref/source/godabil.h | |
parent | a3a0f48aab735b2cba3a86c79a90fd6d840d5877 (diff) | |
download | crawl-ref-c961fcdee648c1d4480faa3625dd4e7946c9a1ed.tar.gz crawl-ref-c961fcdee648c1d4480faa3625dd4e7946c9a1ed.zip |
Shadow god: Shadow Mimic.
At a 10% chance at 4* piety up to 50% at 200 piety, you get an extra
"shadow action" on melee, ranged attacks, or spells, where a shadow of
your species and HD equal to your XL attacks with a +0 plain version of
the relevant weapon or casts the relevant targeted spell.
Having the full-powered version of the spell get cast here probably
should be toned down somehow; it's significantly better than the other
possible mimicked actions.
Diffstat (limited to 'crawl-ref/source/godabil.h')
-rw-r--r-- | crawl-ref/source/godabil.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/godabil.h b/crawl-ref/source/godabil.h index 243222a373..3a0ca2b7a1 100644 --- a/crawl-ref/source/godabil.h +++ b/crawl-ref/source/godabil.h @@ -76,4 +76,7 @@ bool can_convert_to_beogh(); void spare_beogh_convert(); bool dsomething_shadow_step(); +void dsomething_shadow_melee(actor* target); +void dsomething_shadow_throw(coord_def target); +void dsomething_shadow_spell(coord_def target, spell_type spell); #endif |