summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/godblessing.cc
diff options
context:
space:
mode:
authorreaverb <reaverb.Crawl@gmail.com>2014-06-29 12:54:16 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-06-29 13:09:23 -0400
commit3847a01ed54d6b11f8bf87d62b451753e228bb7e (patch)
tree4bd8724d8954e8af82c6937d23edbbe35b11962f /crawl-ref/source/godblessing.cc
parent1d1858645761d4d7cd964b2f98a9e34d7c12bfe1 (diff)
downloadcrawl-ref-3847a01ed54d6b11f8bf87d62b451753e228bb7e.tar.gz
crawl-ref-3847a01ed54d6b11f8bf87d62b451753e228bb7e.zip
Correct some Doxygen comments in godblessing.cc
There were several cases were the @param did not match the actual parameters, this has been fixed, using whatever name seemed most appropriate/fit in 80 chars. It would be good if somebody could go through and make the variable names consistent.
Diffstat (limited to 'crawl-ref/source/godblessing.cc')
-rw-r--r--crawl-ref/source/godblessing.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/godblessing.cc b/crawl-ref/source/godblessing.cc
index d18a7737b8..254e976db8 100644
--- a/crawl-ref/source/godblessing.cc
+++ b/crawl-ref/source/godblessing.cc
@@ -333,7 +333,7 @@ static void _gift_armour_to_orc(monster* orc, bool shield = false)
/**
* Attempt to bless a follower's armour.
*
- * @param[in] follower The follower whose armour should be blessed.
+ * @param[in] mon The follower whose armour should be blessed.
* @return The type of blessing; may be empty.
*/
static string _beogh_bless_armour(monster* mon)
@@ -505,11 +505,11 @@ static string _tso_bless_weapon(monster* mon)
* @param[in] follower The follower whose armour should be blessed.
* @return The type of blessing; may be empty.
*/
-static string _tso_bless_armour(monster* mon)
+static string _tso_bless_armour(monster* follower)
{
// Pick either a monster's armour or its shield.
- const int armour = mon->inv[MSLOT_ARMOUR];
- const int shield = mon->inv[MSLOT_SHIELD];
+ const int armour = follower->inv[MSLOT_ARMOUR];
+ const int shield = follower->inv[MSLOT_SHIELD];
if (armour == NON_ITEM && shield == NON_ITEM)
{
dprf("Can't bless the armour of a naked follower!");
@@ -673,7 +673,7 @@ static string _bless_with_healing(monster* follower)
*
* @param[in] follower The follower being blessed.
* @param god The god doing the blessing.
- * @param message The blessing being delivered.
+ * @param blessing The blessing being delivered.
*/
static void _display_god_blessing(monster* follower, god_type god,
string blessing)